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Shadow Demon
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- �������� Shadow Demon!

- Dota 2 ��������� �� ������ DotA 6.74 (Tournament mode ����� �������� �� ��������� ������)
- Dust �� ������� �� ������, ������� � �����. ����������.
- ��������� ����������� ������ �����(������ ��� �������� ������ �������).
- Added support for Disable Help.
- ������, ����� ������� �������, �������� � ������ ������������� ����, � ���� ������� �������(�������� ���� �������� �������� � ���� ����-�� ���� ��������, ������ ���� ��������.) ����������.
- Bane: Nightmare ������� �� ������, ������� � �����. ����������.
- Bounty Hunter: Jinada �������� �� ��������� � ������. ����������.
- Broodmother: Insatiable Hunger �� ��������� Diffusall'�� � ������� ��������� ������������. ����������.
- Broodmother: Incapacitating Bite - �������� ��������� �������������� ���� 2/4/6/8.
- Pudge: �� ��� �������� ���� ��� Nightmared. ����������.
- Silencer: Last Word �� �������� ��������� � ���������� �������� � Tornado.
- Warlock: ������ �� Golem'� ����� ������������ Force Staff.
- Fixed Dark Troll Warlord's ensanre not revealing invisible units that are trapped in it.
- Fixed a case where using a courier to "Grab All" from the stash would fail to move all items.
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- ��������� ������ Copy + Paste.
- ��������� ����� ����������� �� ��������� �������(��� ��������� ��������, ����� �������� ��������� �������� �����)
- ��������� ���� (Basilius, Aquila).
- - Fixed a case where an order to sell an item arrived soon after the item was used in a combine and resulted in the item being sold as well as combined.
- Matchmaking, Coop � lobbies ��� ����� ������ ����� ������� ��������� � ������ �������.
����� - Fixed various sounds ignoring FoW.
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- ��������� �������� ������� ��� Venomancer'�
- ��������� ������ �� ������ � �����������.
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- ��������� ��������� ��������� ��� ����������� � ������
- ������� ������� "������� ��������" ��� ����� �� ������ ��������� ����.
- Fixed bug where bots wouldn't command non-illusion minions (ie. Necro guys). - Bots that take damage from a nearby invisible hero (Radiance, Ion Shell) will now detect the hero as being nearby. - Bots now have a moderate aversion to Radiance damage. - Bots will now pick up Aegis/Cheese/Rapier even if human allies are nearby, after 3 seconds of the human not picking it up. - Significantly increased the avoidance of the enemy fountain, should help to prevent fountain-diving. - On Easy, bots won't focus on breaking channels with stuns. - On Easy, bots won't try to dodge projectiles. - On Easy, the bots will never push with more than 3 heroes. - On Medium, the bots will never push with more than 4 heroes. - Bots will no longer try to stun to break Windrunner chanelling Power Shot. - Bots now know to try to avoid EMP, Dark Seer's wall, and Chronosphere. - Added a bit of randomness to the Team Roam group-up location so they don't all hump each other. - Fixed bug that was causing bots to not consider invulnerable towers as potential TP targets. - Adjusted how we calculate "too dangerous to TP into", so bots should be less suicidal when TPing in to defend. - When bots really would like to defend a tower but are lacking the ability to TP there, we greatly increase the "consider going to the side shop to buy a TP" distance. - Fixed bug where bots would path to the wrong location when farming a neutral camp.
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��������� ����������, �� ����� �� ���� ��� �������������������� ������������.
�� ����������� ��� ������������������ ���� ����� �� ���� ��� ����� ������.
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